/**
 * This file is part of aion-unique <aion-unique.org>.
 *
 *  aion-unique is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-unique is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.network.aion.clientpackets;

import com.aionengine.gameserver.model.gameobjects.player.Player;
import com.aionengine.gameserver.model.team2.alliance.PlayerAllianceService;
import com.aionengine.gameserver.model.team2.group.PlayerGroupService;
import com.aionengine.gameserver.network.aion.AionClientPacket;
import com.aionengine.gameserver.network.aion.AionConnection.State;
import com.aionengine.gameserver.network.aion.serverpackets.SM_SHOW_BRAND;
import com.aionengine.gameserver.utils.PacketSendUtility;
import com.aionengine.gameserver.services.FFAInstance;
import com.aionengine.gameserver.services.custom.FFAManager;

/**
 * @author Sweetkr
 * @author Simple
 */
public class CM_SHOW_BRAND extends AionClientPacket {

    @SuppressWarnings("unused")
    private int action;
    private int brandId;
    private int targetObjectId;

    /**
     * @param opcode
     */
    public CM_SHOW_BRAND(int opcode, State state, State... restStates) {
        super(opcode, state, restStates);
    }

    /**
     * {@inheritDoc}
     */
    @Override
    protected void readImpl() {
        action = readD();
        brandId = readD();
        targetObjectId = readD();
    }

    /**
     * {@inheritDoc}
     */
    @Override
    protected void runImpl() {
        Player player = getConnection().getActivePlayer();

        if (FFAInstance.isInBG(player) || FFAManager.isInFFA(player)) {
            PacketSendUtility.sendMessage(player, "No puede ser utilizado dentro del FFA");
            return;
        }
        if (player.isInGroup2()) {
            if (player.getPlayerGroup2().isLeader(player)) {
                PlayerGroupService.showBrand(player, targetObjectId, brandId);
            }
        } else if (player.isInAlliance2()) {
            if (player.getPlayerAlliance2().isSomeCaptain(player)) {
                PlayerAllianceService.showBrand(player, targetObjectId, brandId);
            }
        } else {
            PacketSendUtility.sendPacket(player, new SM_SHOW_BRAND(brandId, targetObjectId));
        }
    }
}
